Package appeng.api
@ParametersAreNonnullByDefault
package appeng.api
Gameplay API for Applied Energistics 2.
Most of the classes that are reachable via this interface can only be used once a world has been loaded.
The AE2 API should be available as soon as your mod starts initializing.
For registering your content with AE2, see the following classes, which are thread-safe and can be used within your
mods constructor:
In addition, the following helpers are available for interacting with AE2 mechanics once in-game:
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InterfacesClassDescriptionIf your addons needs to be notified when AE2 is fully initialized (and has registered all of its items and fluids), implement this class and register it as an entrypoint in your mod.