Class ShaderSources

java.lang.Object
com.jozufozu.flywheel.backend.glsl.ShaderSources

public class ShaderSources extends Object
The main object for loading and parsing source files.
  • Field Details

  • Constructor Details

    • ShaderSources

      public ShaderSources(net.minecraft.server.packs.resources.ResourceManager manager)
    • ShaderSources

      public ShaderSources(net.minecraft.server.packs.resources.ResourceManager manager, Map<net.minecraft.resources.ResourceLocation,LoadResult> preloadCache)
  • Method Details

    • find

      public LoadResult find(net.minecraft.resources.ResourceLocation location)
    • load

      @VisibleForTesting protected LoadResult load(net.minecraft.resources.ResourceLocation loc)