Class ShaderSources
java.lang.Object
com.jozufozu.flywheel.backend.glsl.ShaderSources
The main object for loading and parsing source files.
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Field Summary
FieldsModifier and TypeFieldDescriptionprotected final Map<net.minecraft.resources.ResourceLocation,LoadResult> static final String -
Constructor Summary
ConstructorsConstructorDescriptionShaderSources(net.minecraft.server.packs.resources.ResourceManager manager) ShaderSources(net.minecraft.server.packs.resources.ResourceManager manager, Map<net.minecraft.resources.ResourceLocation, LoadResult> preloadCache) -
Method Summary
Modifier and TypeMethodDescriptionfind(net.minecraft.resources.ResourceLocation location) protected LoadResultload(net.minecraft.resources.ResourceLocation loc)
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Field Details
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SHADER_DIR
- See Also:
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cache
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Constructor Details
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ShaderSources
public ShaderSources(net.minecraft.server.packs.resources.ResourceManager manager) -
ShaderSources
public ShaderSources(net.minecraft.server.packs.resources.ResourceManager manager, Map<net.minecraft.resources.ResourceLocation, LoadResult> preloadCache)
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Method Details
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find
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load
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