public class ActorData
extends com.jozufozu.flywheel.backend.instancing.InstanceData
| Constructor and Description |
|---|
ActorData(com.jozufozu.flywheel.backend.instancing.Instancer<?> owner) |
| Modifier and Type | Method and Description |
|---|---|
ActorData |
setBlockLight(int blockLight) |
ActorData |
setLocalRotation(net.minecraft.util.math.vector.Quaternion q) |
ActorData |
setPosition(net.minecraft.util.math.BlockPos pos) |
ActorData |
setRotationAxis(float rotationAxisX,
float rotationAxisY,
float rotationAxisZ) |
ActorData |
setRotationAxis(net.minecraft.util.math.vector.Vector3f axis) |
ActorData |
setRotationCenter(float rotationCenterX,
float rotationCenterY,
float rotationCenterZ) |
ActorData |
setRotationCenter(net.minecraft.util.math.vector.Vector3f axis) |
ActorData |
setRotationOffset(float rotationOffset) |
ActorData |
setSkyLight(int skyLight) |
ActorData |
setSpeed(float speed) |
void |
write(com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer buf) |
public ActorData(com.jozufozu.flywheel.backend.instancing.Instancer<?> owner)
public ActorData setPosition(net.minecraft.util.math.BlockPos pos)
public ActorData setBlockLight(int blockLight)
public ActorData setSkyLight(int skyLight)
public ActorData setRotationOffset(float rotationOffset)
public ActorData setSpeed(float speed)
public ActorData setRotationAxis(net.minecraft.util.math.vector.Vector3f axis)
public ActorData setRotationAxis(float rotationAxisX, float rotationAxisY, float rotationAxisZ)
public ActorData setRotationCenter(net.minecraft.util.math.vector.Vector3f axis)
public ActorData setRotationCenter(float rotationCenterX, float rotationCenterY, float rotationCenterZ)
public ActorData setLocalRotation(net.minecraft.util.math.vector.Quaternion q)
public void write(com.jozufozu.flywheel.backend.gl.buffer.MappedBuffer buf)
write in class com.jozufozu.flywheel.backend.instancing.InstanceData