public class SawRenderer extends SafeTileEntityRenderer<SawTileEntity>
| Constructor and Description |
|---|
SawRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
protected net.minecraft.block.BlockState |
getRenderedBlockState(KineticTileEntity te) |
protected SuperByteBuffer |
getRotatedModel(KineticTileEntity te) |
protected void |
renderBlade(SawTileEntity te,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light) |
static void |
renderInContraption(MovementContext context,
PlacementSimulationWorld renderWorld,
ContraptionMatrices matrices,
net.minecraft.client.renderer.IRenderTypeBuffer buffer) |
protected void |
renderItems(SawTileEntity te,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
protected void |
renderSafe(SawTileEntity te,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
protected void |
renderShaft(SawTileEntity te,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
isInvalid, renderpublic SawRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
protected void renderSafe(SawTileEntity te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack ms, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int light, int overlay)
renderSafe in class SafeTileEntityRenderer<SawTileEntity>protected void renderBlade(SawTileEntity te, com.mojang.blaze3d.matrix.MatrixStack ms, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int light)
protected void renderShaft(SawTileEntity te, com.mojang.blaze3d.matrix.MatrixStack ms, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int light, int overlay)
protected void renderItems(SawTileEntity te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack ms, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int light, int overlay)
protected SuperByteBuffer getRotatedModel(KineticTileEntity te)
protected net.minecraft.block.BlockState getRenderedBlockState(KineticTileEntity te)
public static void renderInContraption(MovementContext context, PlacementSimulationWorld renderWorld, ContraptionMatrices matrices, net.minecraft.client.renderer.IRenderTypeBuffer buffer)