public class BlueprintOverlayRenderer
extends java.lang.Object
| Constructor and Description |
|---|
BlueprintOverlayRenderer() |
| Modifier and Type | Method and Description |
|---|---|
static void |
drawItemStack(com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.Minecraft mc,
int x,
int y,
net.minecraft.item.ItemStack itemStack,
java.lang.String count) |
static void |
rebuild(com.simibubi.create.content.curiosities.tools.BlueprintEntity.BlueprintSection sectionAt,
boolean sneak) |
static void |
renderOverlay(com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay,
float partialTicks) |
static void |
tick() |
public static void tick()
public static void rebuild(com.simibubi.create.content.curiosities.tools.BlueprintEntity.BlueprintSection sectionAt,
boolean sneak)
public static void renderOverlay(com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay,
float partialTicks)
public static void drawItemStack(com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.Minecraft mc,
int x,
int y,
net.minecraft.item.ItemStack itemStack,
java.lang.String count)