public class StockpileSwitchBlock extends net.minecraft.block.HorizontalBlock implements ITE<StockpileSwitchTileEntity>, IWrenchable
net.minecraft.block.Block.RenderSideCacheKeynet.minecraft.block.AbstractBlock.AbstractBlockState, net.minecraft.block.AbstractBlock.IExtendedPositionPredicate<A>, net.minecraft.block.AbstractBlock.IPositionPredicate, net.minecraft.block.AbstractBlock.OffsetType, net.minecraft.block.AbstractBlock.Properties| Modifier and Type | Field and Description |
|---|---|
static net.minecraft.state.IntegerProperty |
INDICATOR |
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition| Constructor and Description |
|---|
StockpileSwitchBlock(net.minecraft.block.AbstractBlock.Properties p_i48377_1_) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canConnectRedstone(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Direction side) |
protected void |
createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder) |
net.minecraft.tileentity.TileEntity |
createTileEntity(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world) |
protected void |
displayScreen(StockpileSwitchTileEntity te,
net.minecraft.entity.player.PlayerEntity player) |
net.minecraft.util.math.shapes.VoxelShape |
getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader p_220053_2_,
net.minecraft.util.math.BlockPos p_220053_3_,
net.minecraft.util.math.shapes.ISelectionContext p_220053_4_) |
int |
getSignal(net.minecraft.block.BlockState blockState,
net.minecraft.world.IBlockReader blockAccess,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Direction side) |
net.minecraft.block.BlockState |
getStateForPlacement(net.minecraft.item.BlockItemUseContext context) |
java.lang.Class<StockpileSwitchTileEntity> |
getTileEntityClass() |
boolean |
hasTileEntity(net.minecraft.block.BlockState state) |
boolean |
isSignalSource(net.minecraft.block.BlockState state) |
void |
onNeighborChange(net.minecraft.block.BlockState state,
net.minecraft.world.IWorldReader world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.BlockPos neighbor) |
void |
onPlace(net.minecraft.block.BlockState state,
net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState oldState,
boolean isMoving) |
void |
tick(net.minecraft.block.BlockState blockState,
net.minecraft.world.server.ServerWorld world,
net.minecraft.util.math.BlockPos pos,
java.util.Random random) |
net.minecraft.util.ActionResultType |
use(net.minecraft.block.BlockState state,
net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand handIn,
net.minecraft.util.math.BlockRayTraceResult hit) |
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExplodedattack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShadeBrightness, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isPathfindable, neighborChanged, onProjectileHit, onRemove, randomTick, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, updateShape, useShapeForLightOcclusiongetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitgetTileEntity, getTileEntityOptional, onTileEntityUse, withTileEntityDogetRotatedBlockState, onSneakWrenched, onWrenched, playRemoveSound, playRotateSound, updateAfterWrenchedaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlaypublic StockpileSwitchBlock(net.minecraft.block.AbstractBlock.Properties p_i48377_1_)
public void onPlace(net.minecraft.block.BlockState state,
net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.block.BlockState oldState,
boolean isMoving)
onPlace in class net.minecraft.block.AbstractBlockpublic void onNeighborChange(net.minecraft.block.BlockState state,
net.minecraft.world.IWorldReader world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.BlockPos neighbor)
onNeighborChange in interface net.minecraftforge.common.extensions.IForgeBlockpublic net.minecraft.util.math.shapes.VoxelShape getShape(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader p_220053_2_,
net.minecraft.util.math.BlockPos p_220053_3_,
net.minecraft.util.math.shapes.ISelectionContext p_220053_4_)
getShape in class net.minecraft.block.AbstractBlockpublic boolean canConnectRedstone(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Direction side)
canConnectRedstone in interface net.minecraftforge.common.extensions.IForgeBlockpublic boolean isSignalSource(net.minecraft.block.BlockState state)
isSignalSource in class net.minecraft.block.AbstractBlockpublic int getSignal(net.minecraft.block.BlockState blockState,
net.minecraft.world.IBlockReader blockAccess,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Direction side)
getSignal in class net.minecraft.block.AbstractBlockpublic void tick(net.minecraft.block.BlockState blockState,
net.minecraft.world.server.ServerWorld world,
net.minecraft.util.math.BlockPos pos,
java.util.Random random)
tick in class net.minecraft.block.AbstractBlockprotected void createBlockStateDefinition(net.minecraft.state.StateContainer.Builder<net.minecraft.block.Block,net.minecraft.block.BlockState> builder)
createBlockStateDefinition in class net.minecraft.block.Blockpublic net.minecraft.util.ActionResultType use(net.minecraft.block.BlockState state,
net.minecraft.world.World worldIn,
net.minecraft.util.math.BlockPos pos,
net.minecraft.entity.player.PlayerEntity player,
net.minecraft.util.Hand handIn,
net.minecraft.util.math.BlockRayTraceResult hit)
use in class net.minecraft.block.AbstractBlockprotected void displayScreen(StockpileSwitchTileEntity te, net.minecraft.entity.player.PlayerEntity player)
public net.minecraft.block.BlockState getStateForPlacement(net.minecraft.item.BlockItemUseContext context)
getStateForPlacement in class net.minecraft.block.Blockpublic boolean hasTileEntity(net.minecraft.block.BlockState state)
hasTileEntity in interface net.minecraftforge.common.extensions.IForgeBlockpublic net.minecraft.tileentity.TileEntity createTileEntity(net.minecraft.block.BlockState state,
net.minecraft.world.IBlockReader world)
createTileEntity in interface net.minecraftforge.common.extensions.IForgeBlockpublic java.lang.Class<StockpileSwitchTileEntity> getTileEntityClass()
getTileEntityClass in interface ITE<StockpileSwitchTileEntity>