public class LinkedControllerItemRenderer extends CustomRenderedItemModelRenderer<LinkedControllerModel>
| Modifier and Type | Class and Description |
|---|---|
protected static class |
LinkedControllerItemRenderer.RenderType |
| Constructor and Description |
|---|
LinkedControllerItemRenderer() |
| Modifier and Type | Method and Description |
|---|---|
protected static void |
render(net.minecraft.item.ItemStack stack,
LinkedControllerModel model,
PartialItemModelRenderer renderer,
net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType transformType,
com.mojang.blaze3d.matrix.MatrixStack ms,
int light,
LinkedControllerItemRenderer.RenderType renderType,
boolean active,
boolean renderDepression) |
protected void |
render(net.minecraft.item.ItemStack stack,
LinkedControllerModel model,
PartialItemModelRenderer renderer,
net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType transformType,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
protected static void |
renderButton(PartialItemModelRenderer renderer,
com.mojang.blaze3d.matrix.MatrixStack ms,
int light,
float pt,
net.minecraft.client.renderer.model.IBakedModel button,
float b,
int index,
boolean renderDepression) |
static void |
renderInLectern(net.minecraft.item.ItemStack stack,
LinkedControllerModel model,
PartialItemModelRenderer renderer,
net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType transformType,
com.mojang.blaze3d.matrix.MatrixStack ms,
int light,
boolean active,
boolean renderDepression) |
protected static void |
renderNormal(net.minecraft.item.ItemStack stack,
LinkedControllerModel model,
PartialItemModelRenderer renderer,
net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType transformType,
com.mojang.blaze3d.matrix.MatrixStack ms,
int light) |
renderByItemprotected void render(net.minecraft.item.ItemStack stack,
LinkedControllerModel model,
PartialItemModelRenderer renderer,
net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType transformType,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay)
render in class CustomRenderedItemModelRenderer<LinkedControllerModel>protected static void renderNormal(net.minecraft.item.ItemStack stack,
LinkedControllerModel model,
PartialItemModelRenderer renderer,
net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType transformType,
com.mojang.blaze3d.matrix.MatrixStack ms,
int light)
public static void renderInLectern(net.minecraft.item.ItemStack stack,
LinkedControllerModel model,
PartialItemModelRenderer renderer,
net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType transformType,
com.mojang.blaze3d.matrix.MatrixStack ms,
int light,
boolean active,
boolean renderDepression)
protected static void render(net.minecraft.item.ItemStack stack,
LinkedControllerModel model,
PartialItemModelRenderer renderer,
net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType transformType,
com.mojang.blaze3d.matrix.MatrixStack ms,
int light,
LinkedControllerItemRenderer.RenderType renderType,
boolean active,
boolean renderDepression)
protected static void renderButton(PartialItemModelRenderer renderer, com.mojang.blaze3d.matrix.MatrixStack ms, int light, float pt, net.minecraft.client.renderer.model.IBakedModel button, float b, int index, boolean renderDepression)