public class GlassPaneCTBehaviour extends StandardCTBehaviour
ConnectedTextureBehaviour.CTContext| Constructor and Description |
|---|
GlassPaneCTBehaviour(CTSpriteShiftEntry shift) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
buildContextForOccludedDirections() |
boolean |
connectsTo(net.minecraft.block.BlockState state,
net.minecraft.block.BlockState other,
net.minecraft.world.IBlockDisplayReader reader,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.BlockPos otherPos,
net.minecraft.util.Direction face) |
protected boolean |
reverseUVsHorizontally(net.minecraft.block.BlockState state,
net.minecraft.util.Direction face) |
getbuildContext, getRightDirection, getUpDirection, isBeingBlocked, reverseUVs, reverseUVsVerticallypublic GlassPaneCTBehaviour(CTSpriteShiftEntry shift)
public boolean buildContextForOccludedDirections()
buildContextForOccludedDirections in class ConnectedTextureBehaviourpublic boolean connectsTo(net.minecraft.block.BlockState state,
net.minecraft.block.BlockState other,
net.minecraft.world.IBlockDisplayReader reader,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.math.BlockPos otherPos,
net.minecraft.util.Direction face)
connectsTo in class ConnectedTextureBehaviourprotected boolean reverseUVsHorizontally(net.minecraft.block.BlockState state,
net.minecraft.util.Direction face)
reverseUVsHorizontally in class ConnectedTextureBehaviour