public class AllIcons extends java.lang.Object implements IScreenRenderable
| Constructor and Description |
|---|
AllIcons(int x,
int y) |
| Modifier and Type | Method and Description |
|---|---|
DelegatedStencilElement |
asStencil() |
void |
bind() |
void |
draw(com.mojang.blaze3d.matrix.MatrixStack matrixStack,
net.minecraft.client.gui.AbstractGui screen,
int x,
int y) |
void |
draw(com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int color) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitdrawpublic static final net.minecraft.util.ResourceLocation ICON_ATLAS
public static final AllIcons I_ADD
public static final AllIcons I_TRASH
public static final AllIcons I_3x3
public static final AllIcons I_TARGET
public static final AllIcons I_PRIORITY_VERY_LOW
public static final AllIcons I_PRIORITY_LOW
public static final AllIcons I_PRIORITY_HIGH
public static final AllIcons I_PRIORITY_VERY_HIGH
public static final AllIcons I_BLACKLIST
public static final AllIcons I_WHITELIST
public static final AllIcons I_WHITELIST_OR
public static final AllIcons I_WHITELIST_AND
public static final AllIcons I_WHITELIST_NOT
public static final AllIcons I_RESPECT_NBT
public static final AllIcons I_IGNORE_NBT
public static final AllIcons I_CONFIRM
public static final AllIcons I_NONE
public static final AllIcons I_OPEN_FOLDER
public static final AllIcons I_REFRESH
public static final AllIcons I_ACTIVE
public static final AllIcons I_PASSIVE
public static final AllIcons I_ROTATE_PLACE
public static final AllIcons I_ROTATE_PLACE_RETURNED
public static final AllIcons I_ROTATE_NEVER_PLACE
public static final AllIcons I_MOVE_PLACE
public static final AllIcons I_MOVE_PLACE_RETURNED
public static final AllIcons I_MOVE_NEVER_PLACE
public static final AllIcons I_CART_ROTATE
public static final AllIcons I_CART_ROTATE_PAUSED
public static final AllIcons I_CART_ROTATE_LOCKED
public static final AllIcons I_DONT_REPLACE
public static final AllIcons I_REPLACE_SOLID
public static final AllIcons I_REPLACE_ANY
public static final AllIcons I_REPLACE_EMPTY
public static final AllIcons I_CENTERED
public static final AllIcons I_ATTACHED
public static final AllIcons I_INSERTED
public static final AllIcons I_FILL
public static final AllIcons I_PLACE
public static final AllIcons I_REPLACE
public static final AllIcons I_CLEAR
public static final AllIcons I_OVERLAY
public static final AllIcons I_FLATTEN
public static final AllIcons I_LMB
public static final AllIcons I_SCROLL
public static final AllIcons I_RMB
public static final AllIcons I_TOOL_DEPLOY
public static final AllIcons I_SKIP_MISSING
public static final AllIcons I_SKIP_TILES
public static final AllIcons I_DICE
public static final AllIcons I_TUNNEL_SPLIT
public static final AllIcons I_TUNNEL_FORCED_SPLIT
public static final AllIcons I_TUNNEL_ROUND_ROBIN
public static final AllIcons I_TUNNEL_FORCED_ROUND_ROBIN
public static final AllIcons I_TUNNEL_PREFER_NEAREST
public static final AllIcons I_TUNNEL_RANDOMIZE
public static final AllIcons I_TUNNEL_SYNCHRONIZE
public static final AllIcons I_TOOL_MOVE_XZ
public static final AllIcons I_TOOL_MOVE_Y
public static final AllIcons I_TOOL_ROTATE
public static final AllIcons I_TOOL_MIRROR
public static final AllIcons I_ARM_ROUND_ROBIN
public static final AllIcons I_ARM_FORCED_ROUND_ROBIN
public static final AllIcons I_ARM_PREFER_FIRST
public static final AllIcons I_ADD_INVERTED_ATTRIBUTE
public static final AllIcons I_FLIP
public static final AllIcons I_PLAY
public static final AllIcons I_PAUSE
public static final AllIcons I_STOP
public static final AllIcons I_PLACEMENT_SETTINGS
public static final AllIcons I_ROTATE_CCW
public static final AllIcons I_HOUR_HAND_FIRST
public static final AllIcons I_MINUTE_HAND_FIRST
public static final AllIcons I_HOUR_HAND_FIRST_24
public static final AllIcons I_PATTERN_SOLID
public static final AllIcons I_PATTERN_CHECKERED
public static final AllIcons I_PATTERN_CHECKERED_INVERSED
public static final AllIcons I_PATTERN_CHANCE_25
public static final AllIcons I_PATTERN_CHANCE_50
public static final AllIcons I_PATTERN_CHANCE_75
public static final AllIcons I_FOLLOW_DIAGONAL
public static final AllIcons I_FOLLOW_MATERIAL
public static final AllIcons I_SCHEMATIC
public static final AllIcons I_MTD_LEFT
public static final AllIcons I_MTD_CLOSE
public static final AllIcons I_MTD_RIGHT
public static final AllIcons I_MTD_SCAN
public static final AllIcons I_MTD_REPLAY
public static final AllIcons I_MTD_USER_MODE
public static final AllIcons I_MTD_SLOW_MODE
public static final AllIcons I_CONFIG_UNLOCKED
public static final AllIcons I_CONFIG_LOCKED
public static final AllIcons I_CONFIG_DISCARD
public static final AllIcons I_CONFIG_SAVE
public static final AllIcons I_CONFIG_RESET
public static final AllIcons I_CONFIG_BACK
public static final AllIcons I_CONFIG_PREV
public static final AllIcons I_CONFIG_NEXT
public static final AllIcons I_DISABLE
public static final AllIcons I_CONFIG_OPEN
public static final AllIcons I_FX_SURFACE_OFF
public static final AllIcons I_FX_SURFACE_ON
public static final AllIcons I_FX_FIELD_OFF
public static final AllIcons I_FX_FIELD_ON
public static final AllIcons I_FX_BLEND
public static final AllIcons I_FX_BLEND_OFF
public void bind()
public void draw(com.mojang.blaze3d.matrix.MatrixStack matrixStack,
net.minecraft.client.gui.AbstractGui screen,
int x,
int y)
draw in interface IScreenRenderablepublic void draw(com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int color)
public DelegatedStencilElement asStencil()