public abstract class AnimatedOverlayElement extends PonderOverlayElement
| Modifier and Type | Field and Description |
|---|---|
protected LerpedFloat |
fade |
| Constructor and Description |
|---|
AnimatedOverlayElement() |
| Modifier and Type | Method and Description |
|---|---|
void |
render(PonderScene scene,
PonderUI screen,
com.mojang.blaze3d.matrix.MatrixStack ms,
float partialTicks) |
protected abstract void |
render(PonderScene scene,
PonderUI screen,
com.mojang.blaze3d.matrix.MatrixStack ms,
float partialTicks,
float fade) |
void |
setFade(float fade) |
tickisVisible, reset, setVisible, whileSkippingprotected LerpedFloat fade
public void setFade(float fade)
public final void render(PonderScene scene, PonderUI screen, com.mojang.blaze3d.matrix.MatrixStack ms, float partialTicks)
render in class PonderOverlayElementprotected abstract void render(PonderScene scene, PonderUI screen, com.mojang.blaze3d.matrix.MatrixStack ms, float partialTicks, float fade)