public class ZapperBeamPacket extends ShootGadgetPacket
| Modifier and Type | Field and Description |
|---|---|
net.minecraft.util.math.vector.Vector3d |
target |
hand, location, self| Constructor and Description |
|---|
ZapperBeamPacket(net.minecraft.network.PacketBuffer buffer) |
ZapperBeamPacket(net.minecraft.util.math.vector.Vector3d start,
net.minecraft.util.math.vector.Vector3d target,
net.minecraft.util.Hand hand,
boolean self) |
| Modifier and Type | Method and Description |
|---|---|
protected ShootableGadgetRenderHandler |
getHandler() |
protected void |
handleAdditional() |
protected void |
readAdditional(net.minecraft.network.PacketBuffer buffer) |
protected void |
writeAdditional(net.minecraft.network.PacketBuffer buffer) |
handle, writepublic ZapperBeamPacket(net.minecraft.util.math.vector.Vector3d start,
net.minecraft.util.math.vector.Vector3d target,
net.minecraft.util.Hand hand,
boolean self)
public ZapperBeamPacket(net.minecraft.network.PacketBuffer buffer)
protected void readAdditional(net.minecraft.network.PacketBuffer buffer)
readAdditional in class ShootGadgetPacketprotected void writeAdditional(net.minecraft.network.PacketBuffer buffer)
writeAdditional in class ShootGadgetPacketprotected ShootableGadgetRenderHandler getHandler()
getHandler in class ShootGadgetPacketprotected void handleAdditional()
handleAdditional in class ShootGadgetPacket