public abstract class ZapperItemRenderer<M extends CustomRenderedItemModel> extends CustomRenderedItemModelRenderer<M>
| Constructor and Description |
|---|
ZapperItemRenderer() |
| Modifier and Type | Method and Description |
|---|---|
protected float |
getAnimationProgress(float pt,
boolean leftHanded,
boolean mainHand) |
protected void |
render(net.minecraft.item.ItemStack stack,
M model,
PartialItemModelRenderer renderer,
net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType transformType,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
renderByItemprotected void render(net.minecraft.item.ItemStack stack,
M model,
PartialItemModelRenderer renderer,
net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType transformType,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay)
render in class CustomRenderedItemModelRenderer<M extends CustomRenderedItemModel>protected float getAnimationProgress(float pt,
boolean leftHanded,
boolean mainHand)