public class RenderTypes
extends net.minecraft.client.renderer.RenderState
net.minecraft.client.renderer.RenderState.AlphaState, net.minecraft.client.renderer.RenderState.CullState, net.minecraft.client.renderer.RenderState.DepthTestState, net.minecraft.client.renderer.RenderState.DiffuseLightingState, net.minecraft.client.renderer.RenderState.FogState, net.minecraft.client.renderer.RenderState.LayerState, net.minecraft.client.renderer.RenderState.LightmapState, net.minecraft.client.renderer.RenderState.LineState, net.minecraft.client.renderer.RenderState.OffsetTexturingState, net.minecraft.client.renderer.RenderState.OverlayState, net.minecraft.client.renderer.RenderState.PortalTexturingState, net.minecraft.client.renderer.RenderState.ShadeModelState, net.minecraft.client.renderer.RenderState.TargetState, net.minecraft.client.renderer.RenderState.TextureState, net.minecraft.client.renderer.RenderState.TexturingState, net.minecraft.client.renderer.RenderState.TransparencyState, net.minecraft.client.renderer.RenderState.WriteMaskStateADDITIVE_TRANSPARENCY, BLACK_FOG, BLOCK_SHEET, BLOCK_SHEET_MIPPED, CLOUDS_TARGET, COLOR_DEPTH_WRITE, COLOR_WRITE, CRUMBLING_TRANSPARENCY, CULL, DEFAULT_ALPHA, DEFAULT_LINE, DEFAULT_TEXTURING, DEPTH_WRITE, DIFFUSE_LIGHTING, ENTITY_GLINT_TEXTURING, EQUAL_DEPTH_TEST, FLAT_SHADE, FOG, GLINT_TEXTURING, GLINT_TRANSPARENCY, ITEM_ENTITY_TARGET, LEQUAL_DEPTH_TEST, LIGHTMAP, LIGHTNING_TRANSPARENCY, MAIN_TARGET, MIDWAY_ALPHA, name, NO_ALPHA, NO_CULL, NO_DEPTH_TEST, NO_DIFFUSE_LIGHTING, NO_FOG, NO_LAYERING, NO_LIGHTMAP, NO_OVERLAY, NO_TEXTURE, NO_TRANSPARENCY, OUTLINE_TARGET, OUTLINE_TEXTURING, OVERLAY, PARTICLES_TARGET, POLYGON_OFFSET_LAYERING, setupState, SMOOTH_SHADE, TRANSLUCENT_TARGET, TRANSLUCENT_TRANSPARENCY, VIEW_OFFSET_Z_LAYERING, WEATHER_TARGET| Constructor and Description |
|---|
RenderTypes() |
| Modifier and Type | Method and Description |
|---|---|
static net.minecraft.client.renderer.RenderType |
getFluid() |
static net.minecraft.client.renderer.RenderType |
getGlowingSolid() |
static net.minecraft.client.renderer.RenderType |
getGlowingSolid(net.minecraft.util.ResourceLocation texture) |
static net.minecraft.client.renderer.RenderType |
getGlowingTranslucent() |
static net.minecraft.client.renderer.RenderType |
getGlowingTranslucent(net.minecraft.util.ResourceLocation texture) |
static net.minecraft.client.renderer.RenderType |
getItemPartialSolid() |
static net.minecraft.client.renderer.RenderType |
getItemPartialTranslucent() |
static net.minecraft.client.renderer.RenderType |
getOutlineSolid() |
static net.minecraft.client.renderer.RenderType |
getOutlineTranslucent(net.minecraft.util.ResourceLocation texture,
boolean cull) |
public static net.minecraft.client.renderer.RenderType getOutlineTranslucent(net.minecraft.util.ResourceLocation texture,
boolean cull)
public static net.minecraft.client.renderer.RenderType getGlowingSolid(net.minecraft.util.ResourceLocation texture)
public static net.minecraft.client.renderer.RenderType getGlowingTranslucent(net.minecraft.util.ResourceLocation texture)
public static net.minecraft.client.renderer.RenderType getItemPartialSolid()
public static net.minecraft.client.renderer.RenderType getItemPartialTranslucent()
public static net.minecraft.client.renderer.RenderType getOutlineSolid()
public static net.minecraft.client.renderer.RenderType getGlowingSolid()
public static net.minecraft.client.renderer.RenderType getGlowingTranslucent()
public static net.minecraft.client.renderer.RenderType getFluid()