public class MechanicalCrafterRenderer extends SafeTileEntityRenderer<MechanicalCrafterTileEntity>
| Constructor and Description |
|---|
MechanicalCrafterRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
void |
renderFast(MechanicalCrafterTileEntity te,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light) |
void |
renderItems(MechanicalCrafterTileEntity te,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
protected void |
renderSafe(MechanicalCrafterTileEntity te,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
isInvalid, renderpublic MechanicalCrafterRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
protected void renderSafe(MechanicalCrafterTileEntity te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack ms, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int light, int overlay)
renderSafe in class SafeTileEntityRenderer<MechanicalCrafterTileEntity>public void renderItems(MechanicalCrafterTileEntity te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack ms, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int light, int overlay)
public void renderFast(MechanicalCrafterTileEntity te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack ms, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int light)