public class MechanicalPressRenderer extends KineticTileEntityRenderer
KINETIC_TILE, rainbowMode| Constructor and Description |
|---|
MechanicalPressRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
protected net.minecraft.block.BlockState |
getRenderedBlockState(KineticTileEntity te) |
protected void |
renderSafe(KineticTileEntity te,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
boolean |
shouldRenderOffScreen(KineticTileEntity te) |
getAngleForTe, getRotatedModel, getRotationAxisOf, getRotationOffsetForPosition, kineticRotationTransform, renderRotatingBuffer, renderRotatingKineticBlock, shaft, standardKineticRotationTransformisInvalid, renderpublic MechanicalPressRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
public boolean shouldRenderOffScreen(KineticTileEntity te)
shouldRenderOffScreen in class net.minecraft.client.renderer.tileentity.TileEntityRenderer<KineticTileEntity>protected void renderSafe(KineticTileEntity te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack ms, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int light, int overlay)
renderSafe in class KineticTileEntityRendererprotected net.minecraft.block.BlockState getRenderedBlockState(KineticTileEntity te)
getRenderedBlockState in class KineticTileEntityRenderer