public class GantryCarriageRenderer extends KineticTileEntityRenderer
KINETIC_TILE, rainbowMode| Constructor and Description |
|---|
GantryCarriageRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
static float |
getAngleForTe(KineticTileEntity te,
net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Direction.Axis axis) |
protected net.minecraft.block.BlockState |
getRenderedBlockState(KineticTileEntity te) |
protected void |
renderSafe(KineticTileEntity te,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
getRotatedModel, getRotationAxisOf, getRotationOffsetForPosition, kineticRotationTransform, renderRotatingBuffer, renderRotatingKineticBlock, shaft, standardKineticRotationTransformisInvalid, renderpublic GantryCarriageRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
protected void renderSafe(KineticTileEntity te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack ms, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int light, int overlay)
renderSafe in class KineticTileEntityRendererpublic static float getAngleForTe(KineticTileEntity te, net.minecraft.util.math.BlockPos pos, net.minecraft.util.Direction.Axis axis)
protected net.minecraft.block.BlockState getRenderedBlockState(KineticTileEntity te)
getRenderedBlockState in class KineticTileEntityRenderer