public class BasinRenderer extends SmartTileEntityRenderer<BasinTileEntity>
| Constructor and Description |
|---|
BasinRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
protected float |
renderFluids(BasinTileEntity basin,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
protected void |
renderItem(com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay,
net.minecraft.item.ItemStack stack) |
protected void |
renderSafe(BasinTileEntity basin,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
isInvalid, renderpublic BasinRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
protected void renderSafe(BasinTileEntity basin, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack ms, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int light, int overlay)
renderSafe in class SmartTileEntityRenderer<BasinTileEntity>protected void renderItem(com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay,
net.minecraft.item.ItemStack stack)
protected float renderFluids(BasinTileEntity basin, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack ms, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int light, int overlay)