public class LinkedControllerInputPacket extends LinkedControllerPacketBase
| Constructor and Description |
|---|
LinkedControllerInputPacket(java.util.Collection<java.lang.Integer> activatedButtons,
boolean press) |
LinkedControllerInputPacket(java.util.Collection<java.lang.Integer> activatedButtons,
boolean press,
net.minecraft.util.math.BlockPos lecternPos) |
LinkedControllerInputPacket(net.minecraft.network.PacketBuffer buffer) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
handleItem(net.minecraft.entity.player.ServerPlayerEntity player,
net.minecraft.item.ItemStack heldItem) |
protected void |
handleLectern(net.minecraft.entity.player.ServerPlayerEntity player,
LecternControllerTileEntity lectern) |
void |
write(net.minecraft.network.PacketBuffer buffer) |
handle, inLecternpublic LinkedControllerInputPacket(java.util.Collection<java.lang.Integer> activatedButtons,
boolean press)
public LinkedControllerInputPacket(java.util.Collection<java.lang.Integer> activatedButtons,
boolean press,
net.minecraft.util.math.BlockPos lecternPos)
public LinkedControllerInputPacket(net.minecraft.network.PacketBuffer buffer)
public void write(net.minecraft.network.PacketBuffer buffer)
write in class LinkedControllerPacketBaseprotected void handleLectern(net.minecraft.entity.player.ServerPlayerEntity player,
LecternControllerTileEntity lectern)
handleLectern in class LinkedControllerPacketBaseprotected void handleItem(net.minecraft.entity.player.ServerPlayerEntity player,
net.minecraft.item.ItemStack heldItem)
handleItem in class LinkedControllerPacketBase