public static class GuiGameElement.GuiBlockStateRenderBuilder extends GuiGameElement.GuiRenderBuilder
RenderElement.SimpleRenderElementcolor, customLighting, rotationOffset, scale, xLocal, xRot, yLocal, yRot, zLocal, zRot| Constructor and Description |
|---|
GuiBlockStateRenderBuilder(net.minecraft.block.BlockState blockstate) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
renderModel(net.minecraft.client.renderer.BlockRendererDispatcher blockRenderer,
net.minecraft.client.renderer.IRenderTypeBuffer.Impl buffer,
net.minecraft.client.renderer.RenderType renderType,
com.mojang.blaze3d.vertex.IVertexBuilder vb,
com.mojang.blaze3d.matrix.MatrixStack ms) |
atLocal, cleanUpLighting, cleanUpMatrix, color, lighting, prepareLighting, prepareMatrix, rotate, rotateBlock, scale, transformMatrix, withRotationOffsetpublic GuiBlockStateRenderBuilder(net.minecraft.block.BlockState blockstate)
protected void renderModel(net.minecraft.client.renderer.BlockRendererDispatcher blockRenderer,
net.minecraft.client.renderer.IRenderTypeBuffer.Impl buffer,
net.minecraft.client.renderer.RenderType renderType,
com.mojang.blaze3d.vertex.IVertexBuilder vb,
com.mojang.blaze3d.matrix.MatrixStack ms)