public static class GuiGameElement.GuiItemRenderBuilder extends GuiGameElement.GuiRenderBuilder
RenderElement.SimpleRenderElementcolor, customLighting, rotationOffset, scale, xLocal, xRot, yLocal, yRot, zLocal, zRot| Constructor and Description |
|---|
GuiItemRenderBuilder(net.minecraft.util.IItemProvider provider) |
GuiItemRenderBuilder(net.minecraft.item.ItemStack stack) |
| Modifier and Type | Method and Description |
|---|---|
void |
render(com.mojang.blaze3d.matrix.MatrixStack matrixStack) |
static void |
renderItemIntoGUI(com.mojang.blaze3d.matrix.MatrixStack matrixStack,
net.minecraft.item.ItemStack stack,
boolean useDefaultLighting) |
atLocal, cleanUpLighting, cleanUpMatrix, color, lighting, prepareLighting, prepareMatrix, rotate, rotateBlock, scale, transformMatrix, withRotationOffsetpublic GuiItemRenderBuilder(net.minecraft.item.ItemStack stack)
public GuiItemRenderBuilder(net.minecraft.util.IItemProvider provider)
public void render(com.mojang.blaze3d.matrix.MatrixStack matrixStack)
render in class RenderElementpublic static void renderItemIntoGUI(com.mojang.blaze3d.matrix.MatrixStack matrixStack,
net.minecraft.item.ItemStack stack,
boolean useDefaultLighting)