public class SceneBuildingUtil.VectorUtil
extends java.lang.Object
| Constructor and Description |
|---|
VectorUtil() |
| Modifier and Type | Method and Description |
|---|---|
net.minecraft.util.math.vector.Vector3d |
blockSurface(net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Direction face) |
net.minecraft.util.math.vector.Vector3d |
blockSurface(net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Direction face,
float margin) |
net.minecraft.util.math.vector.Vector3d |
centerOf(net.minecraft.util.math.BlockPos pos) |
net.minecraft.util.math.vector.Vector3d |
centerOf(int x,
int y,
int z) |
net.minecraft.util.math.vector.Vector3d |
of(double x,
double y,
double z) |
net.minecraft.util.math.vector.Vector3d |
topOf(net.minecraft.util.math.BlockPos pos) |
net.minecraft.util.math.vector.Vector3d |
topOf(int x,
int y,
int z) |
public net.minecraft.util.math.vector.Vector3d centerOf(int x,
int y,
int z)
public net.minecraft.util.math.vector.Vector3d centerOf(net.minecraft.util.math.BlockPos pos)
public net.minecraft.util.math.vector.Vector3d topOf(int x,
int y,
int z)
public net.minecraft.util.math.vector.Vector3d topOf(net.minecraft.util.math.BlockPos pos)
public net.minecraft.util.math.vector.Vector3d blockSurface(net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Direction face)
public net.minecraft.util.math.vector.Vector3d blockSurface(net.minecraft.util.math.BlockPos pos,
net.minecraft.util.Direction face,
float margin)
public net.minecraft.util.math.vector.Vector3d of(double x,
double y,
double z)