public class EngineRenderer<T extends EngineTileEntity> extends SafeTileEntityRenderer<T>
| Constructor and Description |
|---|
EngineRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
renderSafe(T te,
float partialTicks,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
isInvalid, renderpublic EngineRenderer(net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher dispatcher)
protected void renderSafe(T te, float partialTicks, com.mojang.blaze3d.matrix.MatrixStack ms, net.minecraft.client.renderer.IRenderTypeBuffer buffer, int light, int overlay)
renderSafe in class SafeTileEntityRenderer<T extends EngineTileEntity>