public class WorldshaperItemRenderer extends ZapperItemRenderer<WorldshaperModel>
| Constructor and Description |
|---|
WorldshaperItemRenderer() |
| Modifier and Type | Method and Description |
|---|---|
WorldshaperModel |
createModel(net.minecraft.client.renderer.model.IBakedModel originalModel) |
protected void |
render(net.minecraft.item.ItemStack stack,
WorldshaperModel model,
PartialItemModelRenderer renderer,
net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType transformType,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay) |
getAnimationProgressrenderByItemprotected void render(net.minecraft.item.ItemStack stack,
WorldshaperModel model,
PartialItemModelRenderer renderer,
net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType transformType,
com.mojang.blaze3d.matrix.MatrixStack ms,
net.minecraft.client.renderer.IRenderTypeBuffer buffer,
int light,
int overlay)
render in class ZapperItemRenderer<WorldshaperModel>public WorldshaperModel createModel(net.minecraft.client.renderer.model.IBakedModel originalModel)
createModel in class CustomRenderedItemModelRenderer<WorldshaperModel>