public abstract static class ArmInteractionPoint.TopFaceArmInteractionPoint extends ArmInteractionPoint
ArmInteractionPoint.Basin, ArmInteractionPoint.Belt, ArmInteractionPoint.BlazeBurner, ArmInteractionPoint.Chute, ArmInteractionPoint.Composter, ArmInteractionPoint.Crafter, ArmInteractionPoint.CrushingWheels, ArmInteractionPoint.Deployer, ArmInteractionPoint.Depot, ArmInteractionPoint.Funnel, ArmInteractionPoint.Jukebox, ArmInteractionPoint.Millstone, ArmInteractionPoint.Mode, ArmInteractionPoint.Saw, ArmInteractionPoint.TopFaceArmInteractionPointcachedAngles, cachedHandler, mode, POINTS, pos, state| Constructor and Description |
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TopFaceArmInteractionPoint() |
| Modifier and Type | Method and Description |
|---|---|
protected net.minecraft.util.math.vector.Vector3d |
getInteractionPositionVector() |
addPoint, createAt, cycleMode, deserialize, extract, extract, getFlagType, getHandler, getInteractionDirection, getSlotCount, getTargetAngles, insert, isInteractable, isStillValid, isValid, keepAlive, serialize, transformFlag, transformPosprotected net.minecraft.util.math.vector.Vector3d getInteractionPositionVector()
getInteractionPositionVector in class ArmInteractionPoint