Class AllWorldFeatures
java.lang.Object
com.simibubi.create.foundation.worldgen.AllWorldFeatures
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic Map<net.minecraft.resources.ResourceLocation,ConfigDrivenFeatureEntry>static intIncrement this number if all worldgen entries should be overwritten in this update.static ConfigDrivenFeatureEntrystatic ConfigDrivenFeatureEntrystatic ConfigDrivenFeatureEntry -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic voidfillConfig(net.minecraftforge.common.ForgeConfigSpec.Builder builder)static voidregister()static voidregisterDecoratorFeatures(net.minecraftforge.event.RegistryEvent.Register<net.minecraft.world.level.levelgen.placement.FeatureDecorator<?>> event)static voidstatic voidregisterOreFeatures(net.minecraftforge.event.RegistryEvent.Register<net.minecraft.world.level.levelgen.feature.Feature<?>> event)static voidreload(net.minecraftforge.event.world.BiomeLoadingEvent event)
-
Field Details
-
ENTRIES
-
ZINC_ORE
-
STRIATED_ORES_OVERWORLD
-
STRIATED_ORES_NETHER
-
forcedUpdateVersion
public static final int forcedUpdateVersionIncrement this number if all worldgen entries should be overwritten in this update. Worlds from the previous version will overwrite potentially changed values with the new defaults.- See Also:
- Constant Field Values
-
-
Constructor Details
-
AllWorldFeatures
public AllWorldFeatures()
-
-
Method Details
-
registerFeatures
public static void registerFeatures() -
reload
public static void reload(net.minecraftforge.event.world.BiomeLoadingEvent event) -
fillConfig
public static void fillConfig(net.minecraftforge.common.ForgeConfigSpec.Builder builder) -
register
public static void register() -
registerOreFeatures
public static void registerOreFeatures(net.minecraftforge.event.RegistryEvent.Register<net.minecraft.world.level.levelgen.feature.Feature<?>> event) -
registerDecoratorFeatures
public static void registerDecoratorFeatures(net.minecraftforge.event.RegistryEvent.Register<net.minecraft.world.level.levelgen.placement.FeatureDecorator<?>> event)
-