Class HauntedBellTileEntity

java.lang.Object
net.minecraftforge.common.capabilities.CapabilityProvider<net.minecraft.world.level.block.entity.BlockEntity>
All Implemented Interfaces:
IInteractionChecker, IPartialSafeNBT, net.minecraftforge.common.capabilities.ICapabilityProvider, net.minecraftforge.common.capabilities.ICapabilityProviderImpl<net.minecraft.world.level.block.entity.BlockEntity>, net.minecraftforge.common.capabilities.ICapabilitySerializable<net.minecraft.nbt.CompoundTag>, net.minecraftforge.common.extensions.IForgeBlockEntity, net.minecraftforge.common.util.INBTSerializable<net.minecraft.nbt.CompoundTag>

public class HauntedBellTileEntity extends AbstractBellTileEntity
  • Field Details

  • Constructor Details

    • HauntedBellTileEntity

      public HauntedBellTileEntity(net.minecraft.world.level.block.entity.BlockEntityType<?> type, net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState state)
  • Method Details

    • getBellModel

      public com.jozufozu.flywheel.core.PartialModel getBellModel()
      Specified by:
      getBellModel in class AbstractBellTileEntity
    • ring

      public boolean ring(net.minecraft.world.level.Level world, net.minecraft.core.BlockPos pos, net.minecraft.core.Direction direction)
      Overrides:
      ring in class AbstractBellTileEntity
    • startEffect

      public void startEffect()
    • write

      protected void write(net.minecraft.nbt.CompoundTag compound, boolean clientPacket)
      Description copied from class: SmartTileEntity
      Hook only these in future subclasses of STE
      Overrides:
      write in class SmartTileEntity
    • read

      protected void read(net.minecraft.nbt.CompoundTag compound, boolean clientPacket)
      Description copied from class: SmartTileEntity
      Hook only these in future subclasses of STE
      Overrides:
      read in class SmartTileEntity
    • tick

      public void tick()
      Overrides:
      tick in class AbstractBellTileEntity
    • spawnParticle

      protected void spawnParticle(Random rand)
    • playSound

      protected void playSound(Random rand)