Class BasinCategory

java.lang.Object
com.simibubi.create.compat.jei.category.CreateRecipeCategory<BasinRecipe>
com.simibubi.create.compat.jei.category.BasinCategory
All Implemented Interfaces:
mezz.jei.api.recipe.category.IRecipeCategory<BasinRecipe>
Direct Known Subclasses:
MixingCategory, PackingCategory

public class BasinCategory extends CreateRecipeCategory<BasinRecipe>
  • Constructor Details

    • BasinCategory

      public BasinCategory(boolean needsHeating, mezz.jei.api.gui.drawable.IDrawable icon, mezz.jei.api.gui.drawable.IDrawable background)
  • Method Details

    • getRecipeClass

      public Class<? extends BasinRecipe> getRecipeClass()
      Description copied from interface: mezz.jei.api.recipe.category.IRecipeCategory
      Returns the class of recipes that this recipe category handles.
    • setIngredients

      public void setIngredients(BasinRecipe recipe, mezz.jei.api.ingredients.IIngredients ingredients)
      Description copied from interface: mezz.jei.api.recipe.category.IRecipeCategory
      Sets all the recipe's ingredients by filling out an instance of IIngredients. This is used by JEI for lookups, to figure out what ingredients are inputs and outputs for a recipe.
    • setRecipe

      public void setRecipe(mezz.jei.api.gui.IRecipeLayout recipeLayout, BasinRecipe recipe, mezz.jei.api.ingredients.IIngredients iingredients)
      Description copied from interface: mezz.jei.api.recipe.category.IRecipeCategory
      Set the IRecipeLayout properties from the recipe.
      Parameters:
      recipeLayout - the layout that needs its properties set.
      recipe - the recipe, for extra information.
      iingredients - the ingredients, already set earlier by IRecipeCategory.setIngredients(T, mezz.jei.api.ingredients.IIngredients)
    • draw

      public void draw(BasinRecipe recipe, com.mojang.blaze3d.vertex.PoseStack matrixStack, double mouseX, double mouseY)
      Description copied from interface: mezz.jei.api.recipe.category.IRecipeCategory
      Draw extras or additional info about the recipe. Use the mouse position for things like button highlights. Tooltips are handled by IRecipeCategory.getTooltipStrings(Object, IRecipeSlotsView, double, double)
      mouseX - the X position of the mouse, relative to the recipe.
      mouseY - the Y position of the mouse, relative to the recipe.
      See Also:
      • for a simple class for drawing things.
      • for useful functions.