Class AllArmInteractionPointTypes.RespawnAnchorPoint
java.lang.Object
com.simibubi.create.content.logistics.block.mechanicalArm.ArmInteractionPoint
com.simibubi.create.content.logistics.block.mechanicalArm.AllArmInteractionPointTypes.DepositOnlyArmInteractionPoint
com.simibubi.create.content.logistics.block.mechanicalArm.AllArmInteractionPointTypes.RespawnAnchorPoint
- Enclosing class:
- AllArmInteractionPointTypes
public static class AllArmInteractionPointTypes.RespawnAnchorPoint
extends AllArmInteractionPointTypes.DepositOnlyArmInteractionPoint
-
Nested Class Summary
Nested classes/interfaces inherited from class com.simibubi.create.content.logistics.block.mechanicalArm.ArmInteractionPoint
ArmInteractionPoint.Mode -
Field Summary
Fields inherited from class com.simibubi.create.content.logistics.block.mechanicalArm.ArmInteractionPoint
cachedAngles, cachedHandler, cachedState, level, mode, pos, type -
Constructor Summary
ConstructorsConstructorDescriptionRespawnAnchorPoint(ArmInteractionPointType type, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState state) -
Method Summary
Modifier and TypeMethodDescriptionprotected net.minecraft.world.phys.Vec3net.minecraft.world.item.ItemStackinsert(net.minecraft.world.item.ItemStack stack, boolean simulate) Methods inherited from class com.simibubi.create.content.logistics.block.mechanicalArm.AllArmInteractionPointTypes.DepositOnlyArmInteractionPoint
cycleMode, extract, getSlotCountMethods inherited from class com.simibubi.create.content.logistics.block.mechanicalArm.ArmInteractionPoint
create, deserialize, deserialize, extract, getHandler, getInteractionDirection, getLevel, getMode, getPos, getTargetAngles, getType, isInteractable, isValid, keepAlive, serialize, serialize, setLevel, transformPos, updateCachedState
-
Constructor Details
-
RespawnAnchorPoint
public RespawnAnchorPoint(ArmInteractionPointType type, net.minecraft.world.level.Level level, net.minecraft.core.BlockPos pos, net.minecraft.world.level.block.state.BlockState state)
-
-
Method Details
-
getInteractionPositionVector
protected net.minecraft.world.phys.Vec3 getInteractionPositionVector()- Overrides:
getInteractionPositionVectorin classArmInteractionPoint
-
insert
public net.minecraft.world.item.ItemStack insert(net.minecraft.world.item.ItemStack stack, boolean simulate) - Overrides:
insertin classArmInteractionPoint
-