Enum Class AllGuiTextures

java.lang.Object
java.lang.Enum<AllGuiTextures>
com.simibubi.create.foundation.gui.AllGuiTextures
All Implemented Interfaces:
ScreenElement, Serializable, Comparable<AllGuiTextures>, Constable

public enum AllGuiTextures extends Enum<AllGuiTextures> implements ScreenElement
  • Enum Constant Details

    • PLAYER_INVENTORY

      public static final AllGuiTextures PLAYER_INVENTORY
    • WAND_OF_SYMMETRY

      public static final AllGuiTextures WAND_OF_SYMMETRY
    • BLOCKZAPPER

      public static final AllGuiTextures BLOCKZAPPER
    • TERRAINZAPPER

      public static final AllGuiTextures TERRAINZAPPER
    • TERRAINZAPPER_INACTIVE_PARAM

      public static final AllGuiTextures TERRAINZAPPER_INACTIVE_PARAM
    • SCHEMATIC

      public static final AllGuiTextures SCHEMATIC
    • SCHEMATIC_SLOT

      public static final AllGuiTextures SCHEMATIC_SLOT
    • SCHEMATIC_PROMPT

      public static final AllGuiTextures SCHEMATIC_PROMPT
    • HUD_BACKGROUND

      public static final AllGuiTextures HUD_BACKGROUND
    • SCHEMATIC_TABLE

      public static final AllGuiTextures SCHEMATIC_TABLE
    • SCHEMATIC_TABLE_PROGRESS

      public static final AllGuiTextures SCHEMATIC_TABLE_PROGRESS
    • SCHEMATICANNON_TOP

      public static final AllGuiTextures SCHEMATICANNON_TOP
    • SCHEMATICANNON_BOTTOM

      public static final AllGuiTextures SCHEMATICANNON_BOTTOM
    • SCHEMATICANNON_PROGRESS

      public static final AllGuiTextures SCHEMATICANNON_PROGRESS
    • SCHEMATICANNON_CHECKLIST_PROGRESS

      public static final AllGuiTextures SCHEMATICANNON_CHECKLIST_PROGRESS
    • SCHEMATICANNON_HIGHLIGHT

      public static final AllGuiTextures SCHEMATICANNON_HIGHLIGHT
    • SCHEMATICANNON_FUEL

      public static final AllGuiTextures SCHEMATICANNON_FUEL
    • SCHEMATICANNON_FUEL_CREATIVE

      public static final AllGuiTextures SCHEMATICANNON_FUEL_CREATIVE
    • STOCKSWITCH

      public static final AllGuiTextures STOCKSWITCH
    • STOCKSWITCH_ARROW_UP

      public static final AllGuiTextures STOCKSWITCH_ARROW_UP
    • STOCKSWITCH_ARROW_DOWN

      public static final AllGuiTextures STOCKSWITCH_ARROW_DOWN
    • STOCKSWITCH_CURSOR

      public static final AllGuiTextures STOCKSWITCH_CURSOR
    • STOCKSWITCH_INTERVAL

      public static final AllGuiTextures STOCKSWITCH_INTERVAL
    • STOCKSWITCH_UNPOWERED_LANE

      public static final AllGuiTextures STOCKSWITCH_UNPOWERED_LANE
    • STOCKSWITCH_POWERED_LANE

      public static final AllGuiTextures STOCKSWITCH_POWERED_LANE
    • ADJUSTABLE_CRATE

      public static final AllGuiTextures ADJUSTABLE_CRATE
    • ADJUSTABLE_DOUBLE_CRATE

      public static final AllGuiTextures ADJUSTABLE_DOUBLE_CRATE
    • ADJUSTABLE_CRATE_LOCKED_SLOT

      public static final AllGuiTextures ADJUSTABLE_CRATE_LOCKED_SLOT
    • FILTER

      public static final AllGuiTextures FILTER
    • ATTRIBUTE_FILTER

      public static final AllGuiTextures ATTRIBUTE_FILTER
    • TOOLBOX

      public static final AllGuiTextures TOOLBOX
    • TOOLBELT_SLOT

      public static final AllGuiTextures TOOLBELT_SLOT
    • TOOLBELT_SLOT_HIGHLIGHT

      public static final AllGuiTextures TOOLBELT_SLOT_HIGHLIGHT
    • TOOLBELT_MAIN_SLOT

      public static final AllGuiTextures TOOLBELT_MAIN_SLOT
    • TOOLBELT_EMPTY_SLOT

      public static final AllGuiTextures TOOLBELT_EMPTY_SLOT
    • TOOLBELT_INACTIVE_SLOT

      public static final AllGuiTextures TOOLBELT_INACTIVE_SLOT
    • TOOLBELT_HOTBAR_OFF

      public static final AllGuiTextures TOOLBELT_HOTBAR_OFF
    • TOOLBELT_HOTBAR_ON

      public static final AllGuiTextures TOOLBELT_HOTBAR_ON
    • TOOLBELT_SELECTED_OFF

      public static final AllGuiTextures TOOLBELT_SELECTED_OFF
    • TOOLBELT_SELECTED_ON

      public static final AllGuiTextures TOOLBELT_SELECTED_ON
    • SEQUENCER

      public static final AllGuiTextures SEQUENCER
    • SEQUENCER_INSTRUCTION

      public static final AllGuiTextures SEQUENCER_INSTRUCTION
    • SEQUENCER_DELAY

      public static final AllGuiTextures SEQUENCER_DELAY
    • SEQUENCER_END

      public static final AllGuiTextures SEQUENCER_END
    • SEQUENCER_EMPTY

      public static final AllGuiTextures SEQUENCER_EMPTY
    • SEQUENCER_AWAIT

      public static final AllGuiTextures SEQUENCER_AWAIT
    • LINKED_CONTROLLER

      public static final AllGuiTextures LINKED_CONTROLLER
    • BLUEPRINT

      public static final AllGuiTextures BLUEPRINT
    • PROJECTOR

      public static final AllGuiTextures PROJECTOR
    • PROJECTOR_FILTER_STRENGTH

      public static final AllGuiTextures PROJECTOR_FILTER_STRENGTH
    • PROJECTOR_FILTER

      public static final AllGuiTextures PROJECTOR_FILTER
    • PROJECTOR_END

      public static final AllGuiTextures PROJECTOR_END
    • PROJECTOR_EMPTY

      public static final AllGuiTextures PROJECTOR_EMPTY
    • DATA_GATHERER

      public static final AllGuiTextures DATA_GATHERER
    • DATA_AREA_START

      public static final AllGuiTextures DATA_AREA_START
    • DATA_AREA_SPEECH

      public static final AllGuiTextures DATA_AREA_SPEECH
    • DATA_AREA

      public static final AllGuiTextures DATA_AREA
    • DATA_AREA_END

      public static final AllGuiTextures DATA_AREA_END
    • SCHEDULE

      public static final AllGuiTextures SCHEDULE
    • SCHEDULE_CARD_DARK

      public static final AllGuiTextures SCHEDULE_CARD_DARK
    • SCHEDULE_CARD_MEDIUM

      public static final AllGuiTextures SCHEDULE_CARD_MEDIUM
    • SCHEDULE_CARD_LIGHT

      public static final AllGuiTextures SCHEDULE_CARD_LIGHT
    • SCHEDULE_CARD_MOVE_UP

      public static final AllGuiTextures SCHEDULE_CARD_MOVE_UP
    • SCHEDULE_CARD_MOVE_DOWN

      public static final AllGuiTextures SCHEDULE_CARD_MOVE_DOWN
    • SCHEDULE_CARD_REMOVE

      public static final AllGuiTextures SCHEDULE_CARD_REMOVE
    • SCHEDULE_CARD_DUPLICATE

      public static final AllGuiTextures SCHEDULE_CARD_DUPLICATE
    • SCHEDULE_CARD_NEW

      public static final AllGuiTextures SCHEDULE_CARD_NEW
    • SCHEDULE_CONDITION_NEW

      public static final AllGuiTextures SCHEDULE_CONDITION_NEW
    • SCHEDULE_CONDITION_LEFT

      public static final AllGuiTextures SCHEDULE_CONDITION_LEFT
    • SCHEDULE_CONDITION_LEFT_CLEAN

      public static final AllGuiTextures SCHEDULE_CONDITION_LEFT_CLEAN
    • SCHEDULE_CONDITION_MIDDLE

      public static final AllGuiTextures SCHEDULE_CONDITION_MIDDLE
    • SCHEDULE_CONDITION_ITEM

      public static final AllGuiTextures SCHEDULE_CONDITION_ITEM
    • SCHEDULE_CONDITION_RIGHT

      public static final AllGuiTextures SCHEDULE_CONDITION_RIGHT
    • SCHEDULE_CONDITION_APPEND

      public static final AllGuiTextures SCHEDULE_CONDITION_APPEND
    • SCHEDULE_SCROLL_LEFT

      public static final AllGuiTextures SCHEDULE_SCROLL_LEFT
    • SCHEDULE_SCROLL_RIGHT

      public static final AllGuiTextures SCHEDULE_SCROLL_RIGHT
    • SCHEDULE_STRIP_DARK

      public static final AllGuiTextures SCHEDULE_STRIP_DARK
    • SCHEDULE_STRIP_LIGHT

      public static final AllGuiTextures SCHEDULE_STRIP_LIGHT
    • SCHEDULE_STRIP_WAIT

      public static final AllGuiTextures SCHEDULE_STRIP_WAIT
    • SCHEDULE_STRIP_TRAVEL

      public static final AllGuiTextures SCHEDULE_STRIP_TRAVEL
    • SCHEDULE_STRIP_DOTTED

      public static final AllGuiTextures SCHEDULE_STRIP_DOTTED
    • SCHEDULE_STRIP_END

      public static final AllGuiTextures SCHEDULE_STRIP_END
    • SCHEDULE_STRIP_ACTION

      public static final AllGuiTextures SCHEDULE_STRIP_ACTION
    • SCHEDULE_EDITOR

      public static final AllGuiTextures SCHEDULE_EDITOR
    • SCHEDULE_EDITOR_ADDITIONAL_SLOT

      public static final AllGuiTextures SCHEDULE_EDITOR_ADDITIONAL_SLOT
    • SCHEDULE_EDITOR_INACTIVE_SLOT

      public static final AllGuiTextures SCHEDULE_EDITOR_INACTIVE_SLOT
    • SCHEDULE_POINTER

      public static final AllGuiTextures SCHEDULE_POINTER
    • SCHEDULE_POINTER_OFFSCREEN

      public static final AllGuiTextures SCHEDULE_POINTER_OFFSCREEN
    • STATION

      public static final AllGuiTextures STATION
    • STATION_ASSEMBLING

      public static final AllGuiTextures STATION_ASSEMBLING
    • STATION_TEXTBOX_TOP

      public static final AllGuiTextures STATION_TEXTBOX_TOP
    • STATION_TEXTBOX_MIDDLE

      public static final AllGuiTextures STATION_TEXTBOX_MIDDLE
    • STATION_TEXTBOX_BOTTOM

      public static final AllGuiTextures STATION_TEXTBOX_BOTTOM
    • STATION_TEXTBOX_SPEECH

      public static final AllGuiTextures STATION_TEXTBOX_SPEECH
    • STATION_EDIT_NAME

      public static final AllGuiTextures STATION_EDIT_NAME
    • STATION_EDIT_TRAIN_NAME

      public static final AllGuiTextures STATION_EDIT_TRAIN_NAME
    • I_NEW_TRAIN

      public static final AllGuiTextures I_NEW_TRAIN
    • I_DISASSEMBLE_TRAIN

      public static final AllGuiTextures I_DISASSEMBLE_TRAIN
    • I_ASSEMBLE_TRAIN

      public static final AllGuiTextures I_ASSEMBLE_TRAIN
    • JEI_SLOT

      public static final AllGuiTextures JEI_SLOT
    • JEI_CHANCE_SLOT

      public static final AllGuiTextures JEI_CHANCE_SLOT
    • JEI_CATALYST_SLOT

      public static final AllGuiTextures JEI_CATALYST_SLOT
    • JEI_ARROW

      public static final AllGuiTextures JEI_ARROW
    • JEI_LONG_ARROW

      public static final AllGuiTextures JEI_LONG_ARROW
    • JEI_DOWN_ARROW

      public static final AllGuiTextures JEI_DOWN_ARROW
    • JEI_LIGHT

      public static final AllGuiTextures JEI_LIGHT
    • JEI_QUESTION_MARK

      public static final AllGuiTextures JEI_QUESTION_MARK
    • JEI_SHADOW

      public static final AllGuiTextures JEI_SHADOW
    • BLOCKZAPPER_UPGRADE_RECIPE

      public static final AllGuiTextures BLOCKZAPPER_UPGRADE_RECIPE
    • JEI_HEAT_BAR

      public static final AllGuiTextures JEI_HEAT_BAR
    • JEI_NO_HEAT_BAR

      public static final AllGuiTextures JEI_NO_HEAT_BAR
    • BUTTON

      public static final AllGuiTextures BUTTON
    • BUTTON_HOVER

      public static final AllGuiTextures BUTTON_HOVER
    • BUTTON_DOWN

      public static final AllGuiTextures BUTTON_DOWN
    • INDICATOR

      public static final AllGuiTextures INDICATOR
    • INDICATOR_WHITE

      public static final AllGuiTextures INDICATOR_WHITE
    • INDICATOR_GREEN

      public static final AllGuiTextures INDICATOR_GREEN
    • INDICATOR_YELLOW

      public static final AllGuiTextures INDICATOR_YELLOW
    • INDICATOR_RED

      public static final AllGuiTextures INDICATOR_RED
    • HOTSLOT_ARROW

      public static final AllGuiTextures HOTSLOT_ARROW
    • HOTSLOT

      public static final AllGuiTextures HOTSLOT
    • HOTSLOT_ACTIVE

      public static final AllGuiTextures HOTSLOT_ACTIVE
    • HOTSLOT_SUPER_ACTIVE

      public static final AllGuiTextures HOTSLOT_SUPER_ACTIVE
    • SPEECH_TOOLTIP_BACKGROUND

      public static final AllGuiTextures SPEECH_TOOLTIP_BACKGROUND
    • SPEECH_TOOLTIP_COLOR

      public static final AllGuiTextures SPEECH_TOOLTIP_COLOR
    • TRAIN_HUD_SPEED_BG

      public static final AllGuiTextures TRAIN_HUD_SPEED_BG
    • TRAIN_HUD_SPEED

      public static final AllGuiTextures TRAIN_HUD_SPEED
    • TRAIN_HUD_THROTTLE

      public static final AllGuiTextures TRAIN_HUD_THROTTLE
    • TRAIN_HUD_THROTTLE_POINTER

      public static final AllGuiTextures TRAIN_HUD_THROTTLE_POINTER
    • TRAIN_HUD_FRAME

      public static final AllGuiTextures TRAIN_HUD_FRAME
    • TRAIN_HUD_DIRECTION

      public static final AllGuiTextures TRAIN_HUD_DIRECTION
    • TRAIN_PROMPT_L

      public static final AllGuiTextures TRAIN_PROMPT_L
    • TRAIN_PROMPT_R

      public static final AllGuiTextures TRAIN_PROMPT_R
    • TRAIN_PROMPT

      public static final AllGuiTextures TRAIN_PROMPT
    • PLACEMENT_INDICATOR_SHEET

      public static final AllGuiTextures PLACEMENT_INDICATOR_SHEET
  • Field Details

    • FONT_COLOR

      public static final int FONT_COLOR
      See Also:
    • location

      public final net.minecraft.resources.ResourceLocation location
    • width

      public int width
    • height

      public int height
    • startX

      public int startX
    • startY

      public int startY
  • Method Details

    • values

      public static AllGuiTextures[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static AllGuiTextures valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • bind

      public void bind()
    • render

      public void render(com.mojang.blaze3d.vertex.PoseStack ms, int x, int y)
      Specified by:
      render in interface ScreenElement
    • render

      public void render(com.mojang.blaze3d.vertex.PoseStack ms, int x, int y, net.minecraft.client.gui.GuiComponent component)
    • render

      public void render(com.mojang.blaze3d.vertex.PoseStack ms, int x, int y, Color c)