Class CachedBufferer

java.lang.Object
com.simibubi.create.foundation.render.CachedBufferer

public class CachedBufferer extends Object
  • Field Details

  • Constructor Details

    • CachedBufferer

      public CachedBufferer()
  • Method Details

    • block

      public static SuperByteBuffer block(net.minecraft.world.level.block.state.BlockState toRender)
    • block

      public static SuperByteBuffer block(SuperByteBufferCache.Compartment<net.minecraft.world.level.block.state.BlockState> compartment, net.minecraft.world.level.block.state.BlockState toRender)
    • partial

      public static SuperByteBuffer partial(com.jozufozu.flywheel.core.PartialModel partial, net.minecraft.world.level.block.state.BlockState referenceState)
    • partial

      public static SuperByteBuffer partial(com.jozufozu.flywheel.core.PartialModel partial, net.minecraft.world.level.block.state.BlockState referenceState, Supplier<com.mojang.blaze3d.vertex.PoseStack> modelTransform)
    • partialFacing

      public static SuperByteBuffer partialFacing(com.jozufozu.flywheel.core.PartialModel partial, net.minecraft.world.level.block.state.BlockState referenceState)
    • partialFacing

      public static SuperByteBuffer partialFacing(com.jozufozu.flywheel.core.PartialModel partial, net.minecraft.world.level.block.state.BlockState referenceState, net.minecraft.core.Direction facing)
    • partialFacingVertical

      public static SuperByteBuffer partialFacingVertical(com.jozufozu.flywheel.core.PartialModel partial, net.minecraft.world.level.block.state.BlockState referenceState, net.minecraft.core.Direction facing)
    • partialDirectional

      public static SuperByteBuffer partialDirectional(com.jozufozu.flywheel.core.PartialModel partial, net.minecraft.world.level.block.state.BlockState referenceState, net.minecraft.core.Direction dir, Supplier<com.mojang.blaze3d.vertex.PoseStack> modelTransform)
    • rotateToFace

      public static Supplier<com.mojang.blaze3d.vertex.PoseStack> rotateToFace(net.minecraft.core.Direction facing)
    • rotateToFaceVertical

      public static Supplier<com.mojang.blaze3d.vertex.PoseStack> rotateToFaceVertical(net.minecraft.core.Direction facing)