All Implemented Interfaces:
net.minecraft.client.renderer.blockentity.BlockEntityRenderer<ItemDrainTileEntity>

public class ItemDrainRenderer extends SmartTileEntityRenderer<ItemDrainTileEntity>
  • Constructor Summary

    Constructors
    Constructor
    Description
    ItemDrainRenderer(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context context)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    protected void
    renderFluid(ItemDrainTileEntity te, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light)
     
    protected void
    renderItem(ItemDrainTileEntity te, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay)
     
    protected void
    renderSafe(ItemDrainTileEntity te, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay)
     

    Methods inherited from class com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer

    isInvalid, render

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Methods inherited from interface net.minecraft.client.renderer.blockentity.BlockEntityRenderer

    getViewDistance, shouldRender, shouldRenderOffScreen
  • Constructor Details

    • ItemDrainRenderer

      public ItemDrainRenderer(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context context)
  • Method Details

    • renderSafe

      protected void renderSafe(ItemDrainTileEntity te, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay)
      Overrides:
      renderSafe in class SmartTileEntityRenderer<ItemDrainTileEntity>
    • renderItem

      protected void renderItem(ItemDrainTileEntity te, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay)
    • renderFluid

      protected void renderFluid(ItemDrainTileEntity te, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light)