All Implemented Interfaces:
net.minecraft.client.renderer.blockentity.BlockEntityRenderer<BasinTileEntity>

public class BasinRenderer extends SmartTileEntityRenderer<BasinTileEntity>
  • Constructor Summary

    Constructors
    Constructor
    Description
    BasinRenderer(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context context)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    int
     
    protected float
    renderFluids(BasinTileEntity basin, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay)
     
    protected void
    renderItem(com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay, net.minecraft.world.item.ItemStack stack)
     
    protected void
    renderSafe(BasinTileEntity basin, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay)
     

    Methods inherited from class com.simibubi.create.foundation.tileEntity.renderer.SafeTileEntityRenderer

    isInvalid, render

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Methods inherited from interface net.minecraft.client.renderer.blockentity.BlockEntityRenderer

    shouldRender, shouldRenderOffScreen
  • Constructor Details

    • BasinRenderer

      public BasinRenderer(net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider.Context context)
  • Method Details

    • renderSafe

      protected void renderSafe(BasinTileEntity basin, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay)
      Overrides:
      renderSafe in class SmartTileEntityRenderer<BasinTileEntity>
    • renderItem

      protected void renderItem(com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay, net.minecraft.world.item.ItemStack stack)
    • renderFluids

      protected float renderFluids(BasinTileEntity basin, float partialTicks, com.mojang.blaze3d.vertex.PoseStack ms, net.minecraft.client.renderer.MultiBufferSource buffer, int light, int overlay)
    • getViewDistance

      public int getViewDistance()