Class ClientboundRevisedEntityDataPacket


public class ClientboundRevisedEntityDataPacket extends ClientboundUnionPacket
  • Field Details

    • id

      public static net.minecraft.resources.ResourceLocation id
  • Constructor Details

    • ClientboundRevisedEntityDataPacket

      public ClientboundRevisedEntityDataPacket(int entityId, List<net.minecraft.network.syncher.SynchedEntityData.DataValue<?>> packedItems)
    • ClientboundRevisedEntityDataPacket

      public ClientboundRevisedEntityDataPacket(net.minecraft.network.FriendlyByteBuf byteBuf)
  • Method Details

    • encode

      public void encode(net.minecraft.network.FriendlyByteBuf baseBuf)
      Specified by:
      encode in class BasePacket
    • runOnClient

      public boolean runOnClient(net.minecraft.world.entity.player.Player sender)
      Description copied from class: ClientboundUnionPacket
      Run whatever function you want on the client after the packet has been sent.
      Overrides:
      runOnClient in class ClientboundUnionPacket
      Returns:
    • id

      public net.minecraft.resources.ResourceLocation id()
      Specified by:
      id in class BasePacket