Class CosmeticHandler

java.lang.Object
com.stereowalker.unionlib.supporter.CosmeticHandler

public class CosmeticHandler extends Object
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Class
    Description
    static interface 
    CosmeticHandler.LERAccess<T extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.EntityModel<T>>
     
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static <T extends net.minecraft.world.entity.LivingEntity, M extends net.minecraft.client.model.EntityModel<T>>
    void
    addCosmetic(net.minecraft.client.renderer.entity.LivingEntityRenderer<T,M> lienr, T entity, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, HatModel<?> hatmodel, int packedLight, float partialTicks, net.minecraft.client.model.HumanoidModel playerModel)
     
    static boolean
    doesPlayerNeedCosmetic(net.minecraft.world.entity.player.Player player)
    Does the player have a Custom cape?
    getHat(UUID player)
    Does the player have a Custom cape?
    getHat(net.minecraft.world.entity.player.Player player)
    Does the player have a Custom cape?
    static <T extends net.minecraft.world.entity.LivingEntity, M extends net.minecraft.client.model.EntityModel<T>>
    void
    setupPose(net.minecraft.client.renderer.entity.LivingEntityRenderer<T,M> ler, T entity, float arg1, float partialTicks, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
     
    static boolean
    Does the player have a Custom cape?
    static boolean
    willPlayerShowCosmetic(net.minecraft.world.entity.player.Player player)
    Does the player have a Custom cape?

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • CosmeticHandler

      public CosmeticHandler()
  • Method Details

    • setupPose

      public static <T extends net.minecraft.world.entity.LivingEntity, M extends net.minecraft.client.model.EntityModel<T>> void setupPose(net.minecraft.client.renderer.entity.LivingEntityRenderer<T,M> ler, T entity, float arg1, float partialTicks, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, int packedLight)
    • addCosmetic

      public static <T extends net.minecraft.world.entity.LivingEntity, M extends net.minecraft.client.model.EntityModel<T>> void addCosmetic(net.minecraft.client.renderer.entity.LivingEntityRenderer<T,M> lienr, T entity, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource buffer, HatModel<?> hatmodel, int packedLight, float partialTicks, net.minecraft.client.model.HumanoidModel playerModel)
    • doesPlayerNeedCosmetic

      public static boolean doesPlayerNeedCosmetic(net.minecraft.world.entity.player.Player player)
      Does the player have a Custom cape?

      Currently only returns true for Stereowalker, Dev, CodeHexIO and other Patrons

      Parameters:
      player - The player
      Returns:
      True if the player has a Custom cape
    • willPlayerShowCosmetic

      public static boolean willPlayerShowCosmetic(UUID player)
      Does the player have a Custom cape?

      Currently only returns true for Stereowalker, Dev, CodeHexIO and other Patrons

      Parameters:
      player - The player
      Returns:
      True if the player has a Custom cape
    • willPlayerShowCosmetic

      public static boolean willPlayerShowCosmetic(net.minecraft.world.entity.player.Player player)
      Does the player have a Custom cape?

      Currently only returns true for Stereowalker, Dev, CodeHexIO and other Patrons

      Parameters:
      player - The player
      Returns:
      True if the player has a Custom cape
    • getHat

      public static CosmeticSelection getHat(net.minecraft.world.entity.player.Player player)
      Does the player have a Custom cape?

      Currently only returns true for Stereowalker, Dev, CodeHexIO and other Patrons

      Parameters:
      player - The player
      Returns:
      True if the player has a Custom cape
    • getHat

      public static CosmeticSelection getHat(UUID player)
      Does the player have a Custom cape?

      Currently only returns true for Stereowalker, Dev, CodeHexIO and other Patrons

      Parameters:
      player - The player
      Returns:
      True if the player has a Custom cape