Package com.stereowalker.unionlib.insert
Class Inserts
java.lang.Object
com.stereowalker.unionlib.insert.Inserts
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final AnvilContentChangeHandlerstatic final EntityJoinLevelHandlerCalled when the world is saving Parameters are LevelAccessor levelstatic final EntityCancellableInsertHandlerstatic final EntityInsertHandlerstatic final FinishSleepHandlerstatic final FovHandlerstatic final InteractWithBlockHandlerstatic final InteractWithEntityHandlerstatic final InteractWithItemHandlerstatic final ItemAttributeModifierHandlerstatic final ItemCraftedHandlerstatic final ItemTooltipHandlerDeprecated.static final ItemUseFinishHandlerstatic final LevelHandlerstatic final LevelHandlerstatic final LevelWakeUpHandlerstatic final LivingAttackHandlerstatic final LivingDeathHandlerstatic final LivingFallHandlerstatic final LivingHealHandlerstatic final LivingInsertHandlerstatic final LivingInsertHandlerstatic final PlayerInsertHandlerstatic final PlayerInsertHandlerstatic final LootTableLoadHandlerstatic final MenuHandlerstatic final MenuHandlerstatic final PlayerAttackHandlerstatic final PlayerCanSleepHandlerstatic final PlayerContinueSleepHandlerstatic final PlayerRestoreHandlerstatic final StructureAddedHandlerstatic final StructurePieceAddedHandlerstatic final XpPickupHandler -
Constructor Summary
Constructors -
Method Summary
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Field Details
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ANVIL_CONTENT_CHANGE
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ENTITY_JOIN_LEVEL
Called when the world is saving Parameters are LevelAccessor level -
ENTITY_TICK_BEGIN
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ENTITY_TICK_FINISH
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FOV
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FINISH_SLEEP
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INTERACT_WITH_BLOCK
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INTERACT_WITH_ENTITY
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INTERACT_WITH_ITEM
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ITEM_TOOLTIP
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ITEM_ATTRIBUTE_MODIFIER
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ITEM_CRAFTED
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ITEM_USE_FINISH
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LEVEL_LOAD
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LEVEL_SAVE
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LEVEL_WAKE_UP
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LOOT_TABLE_LOAD
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LIVING_ATTACK
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LIVING_DEATH
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LIVING_HEAL
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LIVING_FALL
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LIVING_JUMP
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LIVING_TICK
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LOGGED_IN
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LOGGED_OUT
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MENU_CLOSE
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MENU_OPEN
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PLAYER_ATTACK
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PLAYER_RESTORE
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PLAYER_CAN_SLEEP
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PLAYER_CONTINUE_SLEEP
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STRUCTURE_ADDED
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STRUCTURE_PIECE_ADDED
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XP_PICKUP
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Constructor Details
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Inserts
public Inserts()
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