Class LivingRenderHandler

java.lang.Object
com.stereowalker.unionlib.insert.InsertHandler<LivingRenderHandler.Insert<? extends net.minecraft.world.entity.LivingEntity,? extends net.minecraft.client.model.EntityModel<?>>>
com.stereowalker.unionlib.insert.handler.LivingRenderHandler

public class LivingRenderHandler extends InsertHandler<LivingRenderHandler.Insert<? extends net.minecraft.world.entity.LivingEntity,? extends net.minecraft.client.model.EntityModel<?>>>
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Class
    Description
    static final record 
    LivingRenderHandler.Insert<T extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.EntityModel<T>>
     

    Nested classes/interfaces inherited from class com.stereowalker.unionlib.insert.InsertHandler

    InsertHandler.InsertWrapper<T extends InsertHandler.Insert>
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    <T extends net.minecraft.world.entity.LivingEntity, M extends net.minecraft.client.model.EntityModel<T>>
    void
    insert(net.minecraft.world.entity.LivingEntity entity, net.minecraft.client.renderer.entity.LivingEntityRenderer<T,M> renderer, float entityYaw, float partialTick, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource multiBufferSource, int packedLight)
     

    Methods inherited from class com.stereowalker.unionlib.insert.InsertHandler

    hasInserts, loopThrough

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • LivingRenderHandler

      public LivingRenderHandler()
  • Method Details

    • insert

      public <T extends net.minecraft.world.entity.LivingEntity, M extends net.minecraft.client.model.EntityModel<T>> void insert(net.minecraft.world.entity.LivingEntity entity, net.minecraft.client.renderer.entity.LivingEntityRenderer<T,M> renderer, float entityYaw, float partialTick, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource multiBufferSource, int packedLight)