Class ClientboundConfigPacket
java.lang.Object
com.stereowalker.unionlib.network.protocol.game.BasePacket
com.stereowalker.unionlib.network.protocol.game.ClientboundUnionPacket
com.stereowalker.unionlib.network.protocol.game.ClientboundConfigPacket
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Nested Class Summary
Nested classes/interfaces inherited from class ClientboundUnionPacket
ClientboundUnionPacket.ClientExecute -
Field Summary
FieldsFields inherited from class BasePacket
channels -
Constructor Summary
ConstructorsConstructorDescriptionClientboundConfigPacket(net.minecraft.network.RegistryFriendlyByteBuf packetBuffer) -
Method Summary
Modifier and TypeMethodDescriptionvoidencode(net.minecraft.network.FriendlyByteBuf packetBuffer) net.minecraft.resources.Identifierid()booleanrunOnClient(net.minecraft.world.entity.player.Player player) Run whatever function you want on the client after the packet has been sent.Methods inherited from class ClientboundUnionPacket
handleOnClient, message, send, send, send, shouldRun, verifyIfHandled
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Field Details
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id
public static net.minecraft.resources.Identifier id
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Constructor Details
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ClientboundConfigPacket
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ClientboundConfigPacket
public ClientboundConfigPacket(net.minecraft.network.RegistryFriendlyByteBuf packetBuffer)
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Method Details
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encode
public void encode(net.minecraft.network.FriendlyByteBuf packetBuffer) - Specified by:
encodein classBasePacket
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runOnClient
public boolean runOnClient(net.minecraft.world.entity.player.Player player) Description copied from class:ClientboundUnionPacketRun whatever function you want on the client after the packet has been sent.- Overrides:
runOnClientin classClientboundUnionPacket- Parameters:
player-- Returns:
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id
public net.minecraft.resources.Identifier id()- Specified by:
idin classBasePacket
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