public class BreakEvent extends Event
AbstractEntityPlayer destroys a tile
| Modifier and Type | Field and Description |
|---|---|
boolean |
effective |
TileLayer |
layer |
AbstractEntityPlayer |
player |
int |
x |
int |
y |
| Constructor and Description |
|---|
BreakEvent(AbstractEntityPlayer player,
TileLayer layer,
int x,
int y,
boolean effective) |
public final AbstractEntityPlayer player
public TileLayer layer
public int x
public int y
public boolean effective
public BreakEvent(AbstractEntityPlayer player, TileLayer layer, int x, int y, boolean effective)