AbstractEntityPlayer breaking a tile
AbstractEntityPlayer destroys a tile
IChatLog
IChunk is saving
GuiComponent is rendered
GuiComponent is rendered
ItemContainer is opened
EntityLiving takes damage
Entity dies
Entity is trying to tick
Gui is opened
AbstractEntityPlayer interacts with the world
Settings are loaded
AbstractEntityPlayer is rendered
AbstractEntityPlayer gets moved back on the server because
they moved too fast.Tile drops a list of items
TileEntity is trying to tick
IWorld is loaded
MovableWorldObject collides with a multitude of BoundBoxes
IWorld is saving
IWorld is trying to tick
IWorld is unloaded