| Interface | Description |
|---|---|
| IApiHandler |
The API handler is used mostly by the API to unexpose certain methods like
the movements of entities that need to be called from the API, but are too
complex to be inside of it.
|
| IGameInstance |
The game instance that can be used to interact with various game-related
values and acces things like
IGraphics and IAssetManager. |
| IGraphics |
The graphics context to interact with OpenGL as well as a multitude of
game-provided rendering methods.
|
| Class | Description |
|---|---|
| Constants |
This class houses a list of constant values that are used by the game to do
different things.
|
| GameContent | |
| Internals | |
| RockBottomAPI |
The main API class.
|
| StaticTileProps |
A list of static
TileProp objects that are used for certain tiles
from the game. |