public class LoadAssetsEvent extends Event
IAssetManager loads or reloads
assets. You can use this to configure IShaderPrograms or do other
asset-based things.| Modifier and Type | Field | Description |
|---|---|---|
IAssetManager |
assetManager |
|
IRenderer |
g |
|
IGameInstance |
game |
| Constructor | Description |
|---|---|
LoadAssetsEvent(IGameInstance game,
IAssetManager assetManager,
IRenderer g) |
public final IGameInstance game
public final IAssetManager assetManager
public final IRenderer g
public LoadAssetsEvent(IGameInstance game, IAssetManager assetManager, IRenderer g)