public abstract class AbstractEntitySlime extends EntityLiving
Entity.IFactorybreath, damageCooldown, deathTimer, health, jumping, jumpTicks, jumpTimeout, lastDamageTime, maxBreath, maxHealthcanBreathe, canClimb, canSwim, chunkX, chunkY, currentAiTask, dead, facing, fallStartY, interpolationX, interpolationY, isClimbing, isDropping, isFalling, isFlying, lastSyncX, lastSyncY, submergedLiquid, ticksExistedcollidedHor, collidedVert, currentBounds, lastTickX, lastTickY, motionX, motionY, onGround, world| Constructor and Description |
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AbstractEntitySlime(IWorld world) |
| Modifier and Type | Method and Description |
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abstract int |
getVariation() |
getBreath, getDamageCooldown, getDeathLingerTime, getHealth, getInitialMaxHealth, getJumpTimeout, getKillReward, getMaxBreath, getMaxHealth, getRegenRate, jump, load, onAttack, save, setBreath, setHealth, setMaxBreath, setMaxHealth, setReadyToRemove, shouldBeRemoved, takeDamage, updateaddAiTask, addEffect, applyKnockback, applyMotion, canCollideWith, doesInterpolate, doesSave, doesSync, getActiveEffects, getAdditionalData, getDespawnHandler, getEffectModifier, getEyeHeight, getHeight, getInteractionPriority, getMaxInteractionDistance, getOrCreateAdditionalData, getRegistryName, getRenderer, getRenderPriority, getSyncFrequency, getTask, getTaskId, getUniqueId, getWidth, hasAdditionalData, hasEffect, isDead, moveToChunk, moveToWorld, onCollideWithEntity, onCollideWithTile, onEntityCollision, onEntityIntersection, onGroundHit, onInteractWith, onInteractWithBreakKey, onIntersectWithEntity, onIntersectWithTile, onPositionReset, onRemoveFromWorld, onTileCollision, onTileIntersection, removeEffect, sendToClients, setAdditionalData, setDead, setUniqueId, shouldBeFalling, shouldMakeChunkPersist, shouldRender, shouldStartClimbingcanCollideWithTile, getLerpedX, getLerpedY, getOriginX, getOriginY, getX, getY, move, resetBounds, setBounds, setBoundsOrigin, setPospublic AbstractEntitySlime(IWorld world)