public final class PlayerLeaveWorldEvent extends Event
AbstractPlayerEntity disconnects from a
world. The isConnected variable determines if the player was part of a server
that they didn't host. The event cannot be cancelled.| Modifier and Type | Field and Description |
|---|---|
boolean |
isConnected |
AbstractPlayerEntity |
player |
| Constructor and Description |
|---|
PlayerLeaveWorldEvent(AbstractPlayerEntity player,
boolean isConnected) |
public final AbstractPlayerEntity player
public final boolean isConnected
public PlayerLeaveWorldEvent(AbstractPlayerEntity player, boolean isConnected)