public class ToolItemRenderer extends DefaultItemRenderer<ToolItem>
texture| Constructor and Description |
|---|
ToolItemRenderer(ResourceName texture) |
| Modifier and Type | Method and Description |
|---|---|
void |
renderOnMouseCursor(IGameInstance game,
IAssetManager manager,
IRenderer renderer,
ToolItem item,
ItemInstance instance,
float x,
float y,
float scale,
int filter,
boolean isInPlayerRange) |
getAdditionalTextureData, getParticleTexture, renderclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitrenderHoldingpublic ToolItemRenderer(ResourceName texture)
public void renderOnMouseCursor(IGameInstance game, IAssetManager manager, IRenderer renderer, ToolItem item, ItemInstance instance, float x, float y, float scale, int filter, boolean isInPlayerRange)