Class OverlayRenderEvent
java.lang.Object
de.ellpeck.rockbottom.api.event.Event
de.ellpeck.rockbottom.api.event.impl.OverlayRenderEvent
This event is fired when the overlay is rendered. This takes place after all
Gui elements of the current gui are rendered. Note that, during the
firing of this event, the IRenderer.getGuiScale() is applied to the
GL context. This event cannot be cancelled.-
Field Summary
FieldsModifier and TypeFieldDescriptionfinal IAssetManagerfinal IGameInstancefinal IRendererfinal Guifinal IGuiManagerfinal AbstractPlayerEntity -
Constructor Summary
ConstructorsConstructorDescriptionOverlayRenderEvent(IGameInstance game, IAssetManager assetManager, IRenderer graphics, AbstractPlayerEntity player, IGuiManager guiManager, Gui gui) -
Method Summary
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Field Details
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game
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assetManager
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graphics
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player
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guiManager
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gui
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Constructor Details
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OverlayRenderEvent
public OverlayRenderEvent(IGameInstance game, IAssetManager assetManager, IRenderer graphics, AbstractPlayerEntity player, IGuiManager guiManager, Gui gui)
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