Class PlayerRenderEvent

java.lang.Object
de.ellpeck.rockbottom.api.event.Event
de.ellpeck.rockbottom.api.event.impl.PlayerRenderEvent
Direct Known Subclasses:
PlayerRenderEvent.Pre

public class PlayerRenderEvent extends Event
This event is fired after an AbstractPlayerEntity is rendered. Note that during the firing of this event, the IRenderer.getWorldScale() is applied to the GL context. This event cannot be cancelled. Use PlayerRenderEvent.Pre if you want to render something before the player is rendered, or if you want to cancel the rendering of the player.