public abstract class LivingRenderer<T extends LivingEntity> extends java.lang.Object implements IEntityRenderer<T>
| Constructor and Description |
|---|
LivingRenderer() |
| Modifier and Type | Method and Description |
|---|---|
void |
render(IGameInstance game,
IAssetManager manager,
IRenderer renderer,
IWorld world,
T entity,
float x,
float y,
int light) |
protected void |
renderEmotion(IGameInstance game,
IAssetManager manager,
IRenderer renderer,
IWorld world,
T entity,
float x,
float y,
int light) |
abstract void |
renderEntity(IGameInstance game,
IAssetManager manager,
IRenderer renderer,
IWorld world,
T entity,
float x,
float y,
int light) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetRenderShaderpublic void render(IGameInstance game, IAssetManager manager, IRenderer renderer, IWorld world, T entity, float x, float y, int light)
render in interface IEntityRenderer<T extends LivingEntity>public abstract void renderEntity(IGameInstance game, IAssetManager manager, IRenderer renderer, IWorld world, T entity, float x, float y, int light)
protected void renderEmotion(IGameInstance game, IAssetManager manager, IRenderer renderer, IWorld world, T entity, float x, float y, int light)