public class TileItemRenderer extends java.lang.Object implements IItemRenderer<TileItem>
| Constructor and Description |
|---|
TileItemRenderer() |
| Modifier and Type | Method and Description |
|---|---|
com.google.gson.JsonElement |
getAdditionalTextureData(IGameInstance game,
IAssetManager manager,
IRenderer g,
TileItem item,
ItemInstance instance,
AbstractPlayerEntity player,
java.lang.String name) |
ITexture |
getParticleTexture(IGameInstance game,
IAssetManager manager,
IRenderer g,
TileItem item,
ItemInstance instance) |
void |
render(IGameInstance game,
IAssetManager manager,
IRenderer g,
TileItem item,
ItemInstance instance,
float x,
float y,
float scale,
int filter) |
void |
renderOnMouseCursor(IGameInstance game,
IAssetManager manager,
IRenderer g,
TileItem item,
ItemInstance instance,
float x,
float y,
float scale,
int filter,
boolean isInPlayerRange) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitrenderHoldingpublic void render(IGameInstance game, IAssetManager manager, IRenderer g, TileItem item, ItemInstance instance, float x, float y, float scale, int filter)
render in interface IItemRenderer<TileItem>public void renderOnMouseCursor(IGameInstance game, IAssetManager manager, IRenderer g, TileItem item, ItemInstance instance, float x, float y, float scale, int filter, boolean isInPlayerRange)
renderOnMouseCursor in interface IItemRenderer<TileItem>public com.google.gson.JsonElement getAdditionalTextureData(IGameInstance game, IAssetManager manager, IRenderer g, TileItem item, ItemInstance instance, AbstractPlayerEntity player, java.lang.String name)
getAdditionalTextureData in interface IItemRenderer<TileItem>public ITexture getParticleTexture(IGameInstance game, IAssetManager manager, IRenderer g, TileItem item, ItemInstance instance)
getParticleTexture in interface IItemRenderer<TileItem>