Class WorldRenderEvent

java.lang.Object
de.ellpeck.rockbottom.api.event.Event
de.ellpeck.rockbottom.api.event.impl.WorldRenderEvent

public final class WorldRenderEvent extends Event
This event is fired every frame when an IWorld is rendered. It is fired between the background, the entities and the particles rendering and the foreground rendering. Note that when this event is fired, the game has applied the IRenderer.getWorldScale() to the GL context. The event cannot be cancelled.