Entity to the worldTileEntity to the worldCommand
IResourceName to be used for vanilla game related resourcesUUID and adds it to the world
IResourceName to be used by the specified IModIResourceName out of a combined string of the mod id
and the resource itselfIApiHandler.drawHoverInfo(IGameInstance, IAssetManager, Graphics, float, float, float, boolean, boolean, int, List))Entity's MovableWorldObject.x and MovableWorldObject.y values
depending on its MovableWorldObject.motionX and MovableWorldObject.motionY, increases
its Entity.ticksExisted value and updates its Entity.fallAmount
ItemInstance around between
slots of a ItemContainer using the ComponentSlot
provided
IApiHandler.drawHoverInfo(IGameInstance, IAssetManager, Graphics, float, float, float, boolean, boolean, int, List))
at the specified mouse coordinatesIApiHandler.drawHoverInfo(IGameInstance, IAssetManager, Graphics, float, float, float, boolean, boolean, int, List))
at the specified mouse coordinatesImage at the specified coordinates with the specified scaleEntity
ItemInstances that can be used in machines as a fuel.IApiHandler for more informationIChunk from the specified tile coordinates
IWorld.getChunkFromGridCoords(int, int) in that it
getst a chunk based on the tile coordinates of the chunk, meaning a chunk
that contains tile coordinates 1, 1 would be at grid coordinates
0, 0IChunk from the specified grid coordinates
IWorld.getChunk(double, double) in that it
gets a chunk based on the grid coordinates of the chunk, meaning a chunk
at grid coordinates 1, 1 would start at tile coordinates
Constants.CHUNK_SIZE, Constants.CHUNK_SIZEIChunkOrWorld.getSkyLight(int, int), IChunkOrWorld.getArtificialLight(int, int)
and the time of day of the world for the given coordinate to determine the light at which things
are displayedEntity with the specified UUIDIEventHandler for more informationIGameInstance for more informationIChunk.getX() in that it
returns the grid coordinate of the chunk, meaning a chunk
at grid coordinates 1, 1 would start at tile coordinates
Constants.CHUNK_SIZE, Constants.CHUNK_SIZEIChunk.getX() in that it
returns the grid coordinate of the chunk, meaning a chunk
at grid coordinates 1, 1 would start at tile coordinates
Constants.CHUNK_SIZE, Constants.CHUNK_SIZETileLayer.MAIN at the specified coordinatesIModLoader for more informationINetHandler for more informationUUID from the worldIAssets
are stored (images, sounds, language files etc.)
Integer.MAX_VALUE to always be loaded firstTileLayer.MAIN at the specified coordinatesTileEntity of a certain type at the specified coordinatesIWorld that this chunk is inIChunk.getGridX() in that it
returns the coordinate of the chunk based on its tile coordinates, meaning a chunk
that contains tile coordinates 1, 1 would be at grid coordinates
0, 0IChunk.getGridX() in that it
returns the coordinate of the chunk based on its tile coordinates, meaning a chunk
that contains tile coordinates 1, 1 would be at grid coordinates
0, 0Constants.CHUNK_SIZE, Constants.CHUNK_SIZE,
these parts are what are known as chunks.Item
IWorld with a specified DataSet storing the player information,
a WorldInfo and a specified NameToIndexInfo storing the mapping of tiles
to their ids on disk.BasicRecipe
GuiTile.onChangeAround(IWorld, int, int, TileLayer, int, int, TileLayer) methodsGui
IWorld
Random for general useDataSet from the specified FileDataPart from the specified DataInput and returns itDataSet from the specified DataInputEntity from the worldTileEntity at the specified coordinates from the worldItemInstance in a Gui at the specified x and y coordinatesGui at the specified x and y coordinates
containg the specified ItemInstanceDataSetTile.onScheduledUpdate(IWorld, int, int, TileLayer)
to be called for the tile at the specified coordinates after the specified time has run outSeparatorRecipe
Tile.onChangeAround(IWorld, int, int, TileLayer, int, int, TileLayer)
or be marked dirty if anything changesTileLayer.MAIN to the specified metadataTileLayer to the specified metadataTileLayer.MAIN to the specified TileTileLayer.MAIN to the specified Tile
with the specified metadataSmelterRecipe
Tile
IWorldGenerator
DataSet to the specified FileDataPart to the specified DataOutputDataSet to the specified DataOutput